disable strip engine code and build again


disable strip engine code and build again


use sequence of png set

drag and drop the png to the asset Library

Set the Texture type to Sprite and pixels per unit size to 1

Apply the change

Drag the set of png to the scene

Create new animation.anim

And del the object from the scene

Create a game object UI>image

change the first image to source image , add Component Animator

Controller change the animation which is named as same as set of png

Open Window>Animation>Animation

Delete the missing element

redrag the set of png


done
yum install yum-utils
yum update -y
yum install http://rpms.remirepo.net/enterprise/remi-release-7.rpm
yum-config-manager –enable remi-php74
php -v
sudo systemctl restart php-fpm
reset slave;<====
stop slave;
change master to master_log_file=’mysql-bin.000045′,master_log_pos=274497196;
START SLAVE;
SHOW SLAVE STATUS \G;
pip3 install pycryptodome
-change the folder name of asset’s parent folder
-del all the .sln or .csproj file
-restart project

min use unity 2017version
change scripting backend to IL2CPP
Target Architectures> click arm64 and unclick x86

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