disable strip engine code and build again
» 2020 » September の記事
use sequence of png set
drag and drop the png to the asset Library
Set the Texture type to Sprite and pixels per unit size to 1
Apply the change
Drag the set of png to the scene
Create new animation.anim
And del the object from the scene
Create a game object UI>image
change the first image to source image , add Component Animator
Controller change the animation which is named as same as set of png
Open Window>Animation>Animation
Delete the missing element
redrag the set of png
done
yum install yum-utils
yum update -y
yum install http://rpms.remirepo.net/enterprise/remi-release-7.rpm
yum-config-manager –enable remi-php74
php -v
sudo systemctl restart php-fpm
~ Could not initialize master info structure, more error messages can be found in the MySQL error log ~
reset slave;<====
stop slave;
change master to master_log_file=’mysql-bin.000045′,master_log_pos=274497196;
START SLAVE;
SHOW SLAVE STATUS \G;
pip3 install pycryptodome
-change the folder name of asset’s parent folder
-del all the .sln or .csproj file
-restart project
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