use sequence of png set
drag and drop the png to the asset Library
Set the Texture type to Sprite and pixels per unit size to 1
Apply the change
Drag the set of png to the scene
Create new animation.anim
And del the object from the scene
Create a game object UI>image
change the first image to source image , add Component Animator
Controller change the animation which is named as same as set of png
Open Window>Animation>Animation
Delete the missing element
redrag the set of png
done
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