use sequence of png set
![](https://connie.hk/wp-content/uploads/2020/09/1600223325437.jpg)
drag and drop the png to the asset Library
![](https://connie.hk/wp-content/uploads/2020/09/1600223511257.jpg)
Set the Texture type to Sprite and pixels per unit size to 1
![](https://connie.hk/wp-content/uploads/2020/09/1600223532988.jpg)
Apply the change
![](https://connie.hk/wp-content/uploads/2020/09/1600223541758.jpg)
Drag the set of png to the scene
![](https://connie.hk/wp-content/uploads/2020/09/1600224236759.jpg)
Create new animation.anim
![](https://connie.hk/wp-content/uploads/2020/09/1600224269138.jpg)
And del the object from the scene
![](https://connie.hk/wp-content/uploads/2020/09/1600224284676.jpg)
Create a game object UI>image
![](https://connie.hk/wp-content/uploads/2020/09/1600223804439-1.jpg)
change the first image to source image , add Component Animator
![](https://connie.hk/wp-content/uploads/2020/09/1600223817818-1.jpg)
Controller change the animation which is named as same as set of png
![](https://connie.hk/wp-content/uploads/2020/09/1600226151703-1024x434.jpg)
Open Window>Animation>Animation
![](https://connie.hk/wp-content/uploads/2020/09/1600224389008.jpg)
Delete the missing element
![](https://connie.hk/wp-content/uploads/2020/09/1600224412068-1024x216.jpg)
redrag the set of png
![](https://connie.hk/wp-content/uploads/2020/09/1600224438178.jpg)
![](https://connie.hk/wp-content/uploads/2020/09/621919743922964.gif)
done
Comment feed