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use sequence of png set

drag and drop the png to the asset Library

Set the Texture type to Sprite and pixels per unit size to 1

Apply the change

Drag the set of png to the scene

Create new animation.anim

And del the object from the scene

Create a game object UI>image

change the first image to source image , add Component Animator

Controller change the animation which is named as same as set of png

Open Window>Animation>Animation

Delete the missing element

redrag the set of png

done

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September 2020
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